![]() ![]() The 1.0 release won't be the end, of course. We funded and published Trinity Fusion ourselves, something we legitimately could not do without you. It's been a long grind getting Trinity Fusion out, and we've been blown away by the reception that we got in Early Access. It's been a long four years of development, and a whirlwind nine months in Early Access. We started working on Trinity Fusion full-time in 2019. Finding yourself getting stuck in one area? Start your next run in a different one! No matter where you die, or which starting point you pick, you're making progress somewhere.We know we already said "thank you" to everyone who has supported us at the top of this post, but since you've made it all the way down here to the bottom, we want to say it again, and a bit more personally this time. Unlock permanent upgrades in the Hub and discover new starting points for your run as you reclaim major locations in each universe. Travel through a universe of desolate wastes and caverns roamed by mutant creatures, escape the endless forges and labs of a world ruled by machines, and survive the dangerous sky cities of a post-human society. THREE CHARACTERS, THREE UNIVERSES TO EXPLOREĮach of your parallel selves has their own world with multiple biomes to explore, as well as their own sets of unique abilities and weapons. You’ll slide, dash and dodge between enemy attacks and strike back with an arsenal of satisfying special weapons and abilities. With weapons and attack systems that leverage our previous experience working on fighting games. Levels with 3D graphics are seamlessly constructed out of hundreds of hand-made rooms. Fight through a combination of procedurally-generated levels as well as hand-crafted challenges and arenas that will put your skills to the test. ![]() The various branches of the multiverse are always changing. Explore dark, sci-fi worlds and engage in fast-paced, smooth and precise combat.Ī ROGUE-LITE JOURNEY THROUGH THE MULTIVERSE Take control of your parallel selves on a mission to save the dying multiverse. ![]()
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